I recently got an example using Avatar Core to render My Avatar Editor character heads up and running. It uses the same visual assets but none of the original codebase (My Avatar Editor does not use the Avatar Core framework; it was created before work on Avatar Core started).
Clicking on the head will get you a new random variation.
This will ultimately become another demo, but I still want to add controls for modifying characteristics - almost to parity with My Avatar Editor, but lacking anything that would unnecessarily over-complicate.
In doing this exercise, as expected, a number of additional bugs and limitations were addressed. They will be fixed in the next release due out with the completion of this demo.